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Crysis 3 vs crysis 2 pc graphics
Crysis 3 vs crysis 2 pc graphics





crysis 3 vs crysis 2 pc graphics crysis 3 vs crysis 2 pc graphics

It is true that there were poorly optimized parts of the code that tarnished the whole (something that was fixed, in part, with Crysis Warhead), but the intention was clear: Crysis was a technologically advanced game for its time in many aspects. It was a game built with the idea of ​​scaling it as graphic technology evolved and became more powerful.

Crysis 3 vs crysis 2 pc graphics full#

When the Frankfurt developer came up with the original Crysis, she also created a graphics engine so advanced that the hardware of the time was unable to make it work (at least playably) in full detail. There is no question that Crytek’s priorities have changed, and that supporting consoles has helped shape Crysis 2, perhaps in a different direction than if it had been a PC-only game. Some say that the philosophy of “maximum gaming” has been compromised to create something that works well on hardware such as consoles, with five years old, while others speak of the technological leap made with the new CryEngine 3 – which includes more refined and improved features using exclusive PC game graphics options.īehind that discussion is the uncomfortable reality that life for a dedicated PC developer is not easy in today’s market, and that the costs of triple-A development can only be recovered through a cross-platform strategy. Has Crytek been “sold” to the console public with its first multiplatform game? Or is the new vision of Crysis 2 the change that the franchise needed, fundamental to ensure the continuity of the German studio?







Crysis 3 vs crysis 2 pc graphics